Advanced manual sound overrides Selected pack will auto-match audio by tags. Open this only when you want to override a specific slot.
Background / Music
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
Uploaded Voice File
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
A Move 1
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
A Move 2
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
A Move 3
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
A Move 4
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
A Move 5
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
B Move 1
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
B Move 2
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
B Move 3
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
B Move 4
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
B Move 5
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
Impact Override
No sound Subdued Thunderstorm (Low-Frequency Comfort) The Jungle Thunder Crack (The Clean Reset) The Deep Ocean Drop (The Focus Anchor) Subdued Thunderstorm (Low-Frequency Comfort) Deep Rainforest Downpour (Organic Cover) Pure Ocean Swell (Continuous & Deep) The Velvet Pad Resonance (Warm & Deep) The Continuous Solfeggio Drift (Pure Mind-Calm) The Sun-Warmed Forest (Organic Grounding) The Velvet Pad Resonance (Warm & Deep) horse neighing horse galloping fast celestial female portal opening sting LASER FIRE DSGNBoom-Massive_cinematic DSGNBoom-A_massive,_low-frequency A typical SurveySport forge workflow to create and monetize Mira Welcome script The “Guardian” (Security/System Status) “Vault Access” (Asset Guidance) Bone cracking Laser03 — laser blasts rapid fire Laser02 — Sci-fi short laser blaster pew, high-pitched, quick electronic zap, light spaceship weapon, retro-modern synth sound, sharp attack, quick decay. Less than 1 second. Laser01 — laser, high_impact Electrical Build Up — A high-energy electrical buildup whining up in pitch followed by a sharp piercing rail-gun crack and metallic ricochet, sci-fi weapon discharge, dark fantasy battle sound effect, no music Void Portal opening — SFX Prompt – Void Portal Opening (Epic Event) A massive void portal violently forcing itself open. Reality groans and tears as immense pressure surges outward. Thunderous low frequency roar mixed with warped gravitational pull. Deep sub bass swell that shakes space itself. Reversed cosmic tones collapsing inward, followed by a dominant void resonance. No fire, no lightning, no elemental magic. Sound is overwhelming, alien, and catastrophic. Epic Cinematic Multi Boom — multiple_cinematic_booms, deep sub drops, sharp risers, fast whooshes, quick reverse hits, bright metallic impacts, digital zaps, flashes, laser stabs, glitch transitions, swooshes and impact combos. Randomized variety, punchy, energetic, stereo wide, perfectly mastered, seamless mix for radio sweeps and promos. No background music, only SFX. Heavy Ground Impact — Massive ground slam impact, heavy fist smashing earth with shockwave rumble, screen shake hit, fantasy boss attack Celestial female — Celestial female breath, "Task", "Master", gentle chorus sigh, delicate bell shimmer, angelic aura, soft positive notification, Magical glissando, breathy female choir swell, soft wind chimes, evil intervention sound, holy light SFX, Angelic choir of many women, evil sigh of dark, ethereal vocal harmony, blissful release, sparkling crystal bells, soft victory sound, celestial atmosphere. Slash01 — Fast_slashing, impact on flesh, soft tearing sound, controlled motion, realistic melee hit, grounded soulslike style, no metal no magic Battle Sound Track — Intense horror fighting scene background music, fast dark cinematic rhythm, deep distorted bass, aggressive percussion, heavy drum hits, low string stabs, rising tension, chaotic energy, brutal survival horror atmosphere, apocalyptic zombie fight, no vocals, cinematic trailer quality. Knife slice — gore, slice, knife_swoosh, blood, quick GOREBone-head_smash_bone_brea-Elevenlabs — head_smash, bone_break, heavy_loud_bang_on_concret Heavy blade slicing into massive beast flesh, — Heavy blade slicing into massive beast flesh, wet tearing sound, deep meaty impact, visceral dark fantasy gore foley, realistic, no metallic clang, no armor sounds, no music Man choking on blood, — Man choking on blood, gurgling breath sounds, wet coughing, gasping for air, dying breath, visceral gore sounds Dark mysterious ambient background music, — Dark mysterious ambient background music, deep atmospheric pads, low rumbling bass, soft echoing piano notes, subtle suspenseful strings, slow tempo, cinematic thriller vibe — perfect for storytelling and mystery podcasts. for horror Evil Man Laugh — A wicked, evil laugh, deep and chilling, like that of a classic movie villain. The tone should sound dark, sinister, and exaggerated, conveying power, cruelty, and malevolent delight. It should begin as a low, guttural chuckle, gradually building in intensity until it bursts into a full, maniacal cackle. The laugh must feel natural, theatrical, and threatening, as if the character is reveling in their own evil Horror Ambience — Horror ambience inside a haunted house, faint floor creaks, distant wind and subtle whispers. Gradually increasing tension with louder creaks, metallic rattles, distorted ghostly voices, heartbeat-like pulses. Building to a terrifying climax with sudden loud bangs, high-pitched screeches, heavy breathing and overwhelming dark drones, cinematic and frightening Dark, eerie forest at night — Dark, eerie forest at night with distant howling wind, rustling leaves, and unsettling animal sounds. Include haunting owl hoots, eerie cries from nocturnal birds like the urutau, and distant growls or snarls from unseen creatures. Occasional snapping branches and ambient forest noises, but no footsteps. The atmosphere should feel tense, mysterious, and foreboding — perfect for a horror story where the narrator is sitting still, listening to the Horror background music — Epic dark background music with deep drums, slow tempo, haunting strings, and subtle Chinese instruments. The mood should be oppressive, heavy, and ceremonial, evoking fear and inevitability. Perfect for narrating ancient imperial punishments, with echoes of history, shadows, and doom. The atmosphere must balance tension and sorrow, as if the weight of nine generations falls at once. Horror background music — dark cinematic horror background music. Slow tempo, deep ambient drones, low cello and bass rumble, eerie wind sounds, faint metallic chimes. Heavy reverb to create wide empty graveyard atmosphere. Subtle heartbeat-like percussion to increase suspense. Overall tone: mysterious, fearful, cinematic. Mood → Suspenseful, creepy entry 🎹 Instruments → Deep drones, cello, low synth pads, faint bells, wind FX DSGNBram-Style_apocalyptic_ac-Elevenlabs ANMLWdog-wolves_howling_in_th-Elevenlabs ANMLHors-horse_galloping_fast-Elevenlabs ANMLHors-horse_neighing_sound-Elevenlabs ANMLWcat-lion_attack-Elevenlabs ANMLCat-A_pure,_soothing_cat-Elevenlabs ANMLWild-ealistic_animal_soun-Elevenlabs DSGNBoom-High-intensity_actio-Elevenlabs DSGNBoom-An_epic_and_triumpha-Elevenlabs DSGNBoom-winner_game_sound_ep-Elevenlabs DSGNBoom-boom_swoosh-Elevenlabs DSGNBoom-water_baloon_explosi-Elevenlabs DSGNBoom-small_explosion_of_a-Elevenlabs DSGNBoom-war_explode-Elevenlabs DSGNBoom-fast_fire_blow_out-Elevenlabs DSGNBoom-Heartbeat_→_ekdum_si-Elevenlabs DSGNBoom-giant_magical_poof_s-Elevenlabs DSGNBoom-Debris_Explosion-Elevenlabs DSGNBoom-10-second_Marvel-sty-Elevenlabs DSGNBoom-End_warp_speed_boom-Elevenlabs DSGNBoom-deep_sonic_booms_fro-Elevenlabs DSGNBoom-A_big_bomb_explosion-Elevenlabs DSGNBoom-Create_an_intense_ci-Elevenlabs DSGNBoom-explosion_car-Elevenlabs DSGNBoom-Title_30s_Cinema_Int-Elevenlabs DSGNBoom-Short_cinematic_tens-Elevenlabs DSGNBoom-Anime_battle_impact,-Elevenlabs DSGNBoom-Starts_with_a_build_-Elevenlabs DSGNBoom-Epic_cinematic_sound-Elevenlabs DSGNBoom-Add_deep_cinematic_s-Elevenlabs DSGNBoom-Intense_build_of_a_h-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-Create_a_4–6s_cinema-Elevenlabs DSGNBoom-A_massive,_low-frequ-Elevenlabs Powerful,_bone-jarri_#4-1777823925424 DSGNBram-“Cinematic_trailer_+-Elevenlabs DSGNBram-Deep_ancient_horns_b-Elevenlabs Vatra_Loop_04_v6_140BPM_Dm Vatra_Loop_21_v1_140BPM Plamen_Loop_30_v1_112BPM_Fm
Audio packs inject mood, pacing, intensity, voice, and auto-match rules into the render payload. Manual slot overrides remain available for precision.